Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
17621
?
15397
?
31582
?
21083
?
22588
?
17960
?
32478
?
31666
?
17982
?
24621
Total damage to objectives
23266
23087
1000
2458
4074
7860
49212
4000
9481
2561
Total damage to buildings
14549
266
1000
1263
1326
7407
705
0
9481
835
Total damage shielded
0
0
0
0
1473
0
0
0
0
0
Total heals on teammates
0
0
0
0
2540
0
0
0
0
2785

Abilities usage

in numbers

Darkin Daggers (Q)

131xpressed

Hounds' Pursuit (W)

30xpressed

Eviscerate (E)

52xpressed

The Call of the Pack (R)

19xpressed

?

Naafiri

Toughest Matchups

These champions counter Aatrox
?
Yone
53.3%
199 Matches
?
Syndra
52.1%
167 Matches
?
Veigar
51.5%
171 Matches
?
Yasuo
49.6%
234 Matches
?
Malzahar
48.9%
184 Matches
?
Zed
48.0%
173 Matches
?
Katarina
47.5%
160 Matches
?
Ahri
47.3%
258 Matches
?
Sylas
44.8%
181 Matches
?
Lux
42.9%
168 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
50.9% WR(3233 Matches)
?
?
51.6% WR(2184 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.76% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Naafiri
?
Katarina
0.93KDA3.67
0.54%Kill Participation0.43%
19Vision Score18
31,582Damage Dealt31,666
18Max CS Advantage33
60CS in First 10 Minutes56

Minions have varying gold values depending on their type, and the CS gap results in an approximate 77 gold in your favor.

You could use this early advantage to purchase items like:

?
1Max Level Lead3
Blue56,653G
Difference+5,713G
Red62,366G
?
13,352G
?
8,843G
?
12,048G
?
11,993G
?
10,417G
2,012G
8,054G
224G
514G
619G
11,340G
?
16,897G
?
11,824G
?
12,507G
?
9,798G
?